True-Name Nemesis

True-Name Nemesis card image

True-Name Nemesis: Creature - Merfolk Rogue, Time Spiral Remastered. As this creature enters, choose a player. Prices and printings on Mana Grove.

Mana cost
{1}{U}{U}
Mana value
3
Type
Creature - Merfolk Rogue
Colour identity
Blue (U)
Power / toughness
3/1
Rarity
Special
Set
Time Spiral Remastered (TSR)
Released
2021-03-19
Collector number
321
Artist
Zack Stella

About True-Name Nemesis

True-Name Nemesis is a Magic: The Gathering card, a blue creature from Time Spiral Remastered (TSR), a Masters set released in March 2021. It is collector number 321 in that set, with art by Zack Stella. It costs {1}{U}{U} (one generic and two blue mana) to cast, for a mana value of 3. It is a 3/1 creature. Its colour identity is blue. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 6 sets, from Commander 2013 (2013) to Time Spiral Remastered (2021). The latest aggregated market price for this printing is $2.64 (normal finish, as of 2026-10-18).

Card text

As this creature enters, choose a player.

This creature has protection from the chosen player.

Market price

Latest aggregated market price for the normal finish of this printing: $2.64 (as of 2026-10-18).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of True-Name Nemesis by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Other printings of True-Name Nemesis

True-Name Nemesis has been printed in 6 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
The List (PLST) #C13-63Rare2023
Magic Online Promos (PRM) #69268Rare2018
Battlebond (BBD) #136Mythic2018
Legendary Cube Prize Pack (PZ1) #35Mythic2015
Commander 2013 (C13) #63Rare2013

Official rulings

One official ruling applies to True-Name Nemesis.

  • Protection from a player means that True-Name Nemesis has protection from each object controlled by that player. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.

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