Crimson Fleet Commodore

Crimson Fleet Commodore card image

Crimson Fleet Commodore: Creature - Ogre Pirate, Commander Masters. Trample When this creature enters, you become the monarch. On Mana Grove.

Mana cost
{3}{R}
Mana value
4
Type
Creature - Ogre Pirate
Colour identity
Red (R)
Power / toughness
5/2
Rarity
Common
Set
Commander Masters (CMM)
Released
2023-08-04
Collector number
211
Artist
Sidharth Chaturvedi
Keywords
Trample

About Crimson Fleet Commodore

Crimson Fleet Commodore is a Magic: The Gathering card, a common red creature from Commander Masters (CMM), a Masters set released in August 2023. It is collector number 211 in that set, with art by Sidharth Chaturvedi. It costs {3}{R} (three generic and one red mana) to cast, for a mana value of 4. It is a 5/2 creature. Its colour identity is red. It is legal in Legacy, Vintage, Pauper, Commander, Duel Commander, Oathbreaker and Pauper Commander. It has been printed in 3 sets, from The List (2020) to Commander Masters (2023). The latest aggregated market price for this printing is $0.22 (normal finish, as of 2026-10-18).

Card text

Trample

When this creature enters, you become the monarch.

"Kindly steer your fleet clear of the waters west of Scrub Isle. It would be a shame to incinerate such exquisite maritime craftsmanship." -Commodore Axurik, to Admiral Yelise

Market price

Latest aggregated market price for the normal finish of this printing: $0.22 (as of 2026-10-18).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Crimson Fleet Commodore by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
PauperLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
Pauper CommanderLegal

Other printings of Crimson Fleet Commodore

Crimson Fleet Commodore has been printed in 3 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
The List (PLST) #CMR-171Common2024
Commander Legends (CMR) #171Common2020

Official rulings

Five official rulings apply to Crimson Fleet Commodore, newest first.

  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

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