Battlegrace Angel is a Magic: The Gathering card, a rare white creature from Modern Masters 2015 (MM2), a Masters set released in May 2015. It is collector number 10 in that set, with art by Matt Stewart. It costs {3}{W}{W} (three generic and two white mana) to cast, for a mana value of 5. It is a 4/4 creature. Its colour identity is white. It is legal in Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, PreDH and Penny Dreadful. It has been printed in 2 sets, from Shards of Alara (2008) to Modern Masters 2015 (2015). The latest aggregated market price for this printing is $1.11 (normal finish, as of 2026-11-03).
Card text
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Market price
Latest aggregated market price for the normal finish of this printing: $1.11 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Battlegrace Angel by format. Formats in which it is not legal are not listed.
Battlegrace Angel has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Shards of Alara (ALA) #6
Rare
2008
Official rulings
Seven official rulings apply to Battlegrace Angel, newest first.
Battlegrace Angel could cause a creature to have multiple instances of lifelink. For example, a creature you control that already has lifelink could attack alone while you control Battlegrace Angel, or a creature you control could attack alone while you control more than one Battlegrace Angel. If a creature has multiple instances of lifelink, they are redundant. You’ll still only gain life equal to the damage dealt.
If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.
If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won’t trigger.
Exalted abilities will resolve before blockers are declared.
Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they’re ignored by exalted abilities. They won’t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.
Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.
In a Two-Headed Giant game, a creature “attacks alone” if it’s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate’s exalted abilities won’t.
Similar cards
Other creature cards with a white colour identity, ranked by how often they appear in Commander decks.