Cayth, Famed Mechanist: Legendary Creature - Dwarf Artificer, Modern Horizons 3 Commander. Printings, market prices, rulings, and format legality on Mana Grove.
Cayth, Famed Mechanist is a Magic: The Gathering card, a mythic rare white, blue and red legendary creature from Modern Horizons 3 Commander (M3C), a Commander product released in June 2024. It is collector number 6 in that set, with art by Eric Wilkerson. It costs {1}{U}{R}{W} (one generic, one white, one blue and one red mana) to cast, for a mana value of 4. It is a 3/3 creature. Its colour identity is white, blue and red. It is legal in Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. Modern Horizons 3 Commander is its only printing so far. It can be your commander. The latest aggregated market price for this printing is $0.65 (normal finish, as of 2026-10-23).
Card text
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Other nontoken creatures you control have fabricate 1.
{2}, {T}: Choose one -
• Populate.
• Proliferate.
Market price
Latest aggregated market price for the normal finish of this printing: $0.65 (as of 2026-10-23).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Cayth, Famed Mechanist by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Modern Horizons 3 Commander (M3C) #10
Mythic
2024
Modern Horizons 3 Commander (M3C) #137
Mythic
2024
Modern Horizons 3 Commander (M3C) #18
Mythic
2024
Modern Horizons 3 Commander (M3C) #26
Mythic
2024
Official rulings
The 8 most recent official rulings for Cayth, Famed Mechanist, newest first.
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Cayth, Famed Machinist will enter the battlefield as a 3/3 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.
You choose whether to put a +1/+1 counter on the creature or create a Servo token as the fabricate ability is resolving. No player may take actions between the time you choose and the time that the counter is added or the token is created.
Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the new token will work.
If you control no creature tokens when you populate, nothing will happen.
The new creature token copies the characteristics of the original token as stated by the effect that created the original token.
The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, color, and so on.
You don't have to choose every permanent or player that has a counter-only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
Similar cards
Other creature cards with a white, blue and red colour identity, ranked by how often they appear in Commander decks.