Darkbore Pathway // Slitherbore Pathway is a Magic: The Gathering card, a rare black and green land from Kaldheim (KHM), an expansion set released in February 2021. It is collector number 254 in that set, with art by Johannes Voss. As a land, it has no mana cost. Its colour identity is black and green. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless and Gladiator. It has been printed in 5 sets, from The List (2020) to Kaldheim (2021). The latest aggregated market price for this printing is $6.33 (normal finish, as of 2026-11-03).
Card text
{T}: Add {B}.
"Hush, and stay still. No matter how dreary the darkness, a light in the Skelle Mire is never a good sign." -Haugar, Kannah wayfinder
Market price
Latest aggregated market price for the normal finish of this printing: $6.33 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Darkbore Pathway // Slitherbore Pathway by format. Formats in which it is not legal are not listed.
Other printings of Darkbore Pathway // Slitherbore Pathway
Darkbore Pathway // Slitherbore Pathway has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The List (PLST) #KHM-254
Rare
2023
Secret Lair: Ultimate Edition (SLU) #17
Rare
2021
Magic Online Promos (PRM) #88406
Rare
2021
Kaldheim (KHM) #292
Rare
2021
Kaldheim Promos (PKHM) #254s
Rare
2021
Official rulings
The 8 most recent official rulings for Darkbore Pathway // Slitherbore Pathway, newest first.
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
Similar cards
Other land cards with a black and green colour identity, ranked by how often they appear in Commander decks.