Get Lost: Instant, The Lost Caverns of Ixalan. Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. On Mana Grove.
Mana cost
{1}{W}
Mana value
2
Type
Instant
Colour identity
White (W)
Rarity
Rare
Set
The Lost Caverns of Ixalan (LCI)
Released
2023-11-17
Collector number
14
Artist
Eli Minaya
Keywords
Explore
About Get Lost
Get Lost is a Magic: The Gathering card, a rare white instant from The Lost Caverns of Ixalan (LCI), an expansion set released in November 2023. It is collector number 14 in that set, with art by Eli Minaya. It costs {1}{W} (one generic and one white mana) to cast, for a mana value of 2. Its colour identity is white. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless and Gladiator. It has been printed in 4 sets. The latest aggregated market price for this printing is $4.07 (normal finish, as of 2026-10-18).
Card text
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Market price
Latest aggregated market price for the normal finish of this printing: $4.07 (as of 2026-10-18).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Get Lost by format. Formats in which it is not legal are not listed.
Get Lost has been printed in 4 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Spotlight Series (PSPL) #5
Rare
2025
Planeswalker Championship Promos (PWCS) #2025-1
Rare
2025
The Lost Caverns of Ixalan (LCI) #333
Rare
2023
The Lost Caverns of Ixalan Promos (PLCI) #14p
Rare
2023
The Lost Caverns of Ixalan Promos (PLCI) #14s
Rare
2023
Official rulings
Seven official rulings apply to Get Lost, newest first.
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
Map tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Map and the ability "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery."
Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
Similar cards
Other instant cards with a white colour identity, ranked by how often they appear in Commander decks.