Deepfathom Echo: Creature - Merfolk Spirit, The Lost Caverns of Ixalan. At the beginning of combat on your turn, this creature explores. On Mana Grove.
Mana cost
{2}{G}{U}
Mana value
4
Type
Creature - Merfolk Spirit
Colour identity
Blue and green (UG)
Power / toughness
4/4
Rarity
Rare
Set
The Lost Caverns of Ixalan (LCI)
Released
2023-11-17
Collector number
228
Artist
Matt Stewart
Commander rank
9,611 (by how often it appears in Commander decks)
Deepfathom Echo is a Magic: The Gathering card, a rare blue and green creature from The Lost Caverns of Ixalan (LCI), an expansion set released in November 2023. It is collector number 228 in that set, with art by Matt Stewart. It costs {2}{G}{U} (two generic, one blue and one green mana) to cast, for a mana value of 4. It is a 4/4 creature. Its colour identity is blue and green. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 2 sets. The latest aggregated market price for this printing is $0.28 (normal finish, as of 2026-11-02).
Card text
At the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Market price
Latest aggregated market price for the normal finish of this printing: $0.28 (as of 2026-11-02).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Deepfathom Echo by format. Formats in which it is not legal are not listed.
Deepfathom Echo has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The Lost Caverns of Ixalan (LCI) #385
Rare
2023
The Lost Caverns of Ixalan Promos (PLCI) #228p
Rare
2023
The Lost Caverns of Ixalan Promos (PLCI) #228s
Rare
2023
Official rulings
The 8 most recent official rulings for Deepfathom Echo, newest first.
Once Deepfathom Echo becomes a copy of another creature, it no longer has its triggered ability until end of turn.
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
If the copied creature has {X} in its mana cost, X is 0.
If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
Similar cards
Other creature cards with a blue and green colour identity, ranked by how often they appear in Commander decks.