Defacing Duskmage // Vandal's Edit

Defacing Duskmage // Vandal's Edit card image

Defacing Duskmage // Vandal's Edit: Creature - Dog Warlock, Secrets of Strixhaven Commander. Printings, prices, and format legality on Mana Grove.

Mana cost
{W}{B}
Mana value
2
Type
Creature - Dog Warlock
Colour identity
White and black (WB)
Power / toughness
2/2
Rarity
Rare
Set
Secrets of Strixhaven Commander (SOC)
Released
2026-04-24
Collector number
45
Artist
Daneen Wilkerson
Keywords
Prepared, Deathtouch

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About Defacing Duskmage // Vandal's Edit

Defacing Duskmage // Vandal's Edit is a Magic: The Gathering card, a rare white and black creature from Secrets of Strixhaven Commander (SOC), a Commander product released in April 2026. It is collector number 45 in that set, with art by Daneen Wilkerson. It costs {W}{B} (one white and one black mana) to cast, for a mana value of 2. It is a 2/2 creature. Its colour identity is white and black. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Secrets of Strixhaven Commander is its only printing so far. The latest aggregated market price for this printing is $0.71 (normal finish, as of 2026-10-23).

Card text

Deathtouch

Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)

Market price

Latest aggregated market price for the normal finish of this printing: $0.71 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Defacing Duskmage // Vandal's Edit by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Other printings of Defacing Duskmage // Vandal's Edit

The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Secrets of Strixhaven Commander (SOC) #93Rare2026

Official rulings

The 8 most recent official rulings for Defacing Duskmage // Vandal's Edit, newest first.

  • If a prepared creature loses all abilities, it won't stop being prepared, and nothing will happen to its alternative characteristics or to the copy of its prepare spell in exile.
  • A preparation card is a creature card in every zone. For example, while it's in your graveyard, Emeritus of Ideation is a blue creature whose mana value is 5. It can't be the target of Zealous Lorecaster's triggered ability ("When this creature enters, return target instant or sorcery card from your graveyard to your hand.").
  • If an effect instructs you to choose a card name, you may choose the alternative prepare spell's name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • Being prepared isn't a copiable value. If a permanent becomes a copy of a prepared creature, it won't be prepared. That permanent will have the alternative characteristics, though, and some other effect could cause it to become prepared later.
  • If an effect causes a creature to become unprepared, a prepared creature stops being prepared and the associated copy of its prepare spell in exile ceases to exist. If it wasn't prepared at that time, nothing happens.
  • Creating a copy of a creature's prepare spell in exile ignores copy exceptions applied to that creature that would affect the copiable values of that spell. For example, say a player casts Croaking Counterpart (a sorcery that says "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.") targeting Goblin Glasswright. The token copy of Goblin Glasswright will enter prepared as a 1/1 green Frog creature, but the copy of Craft with Pride in exile will still be a red sorcery. The copy of Craft with Pride won't be green, a creature, or a Frog, and it won't have power or toughness.
  • While copies of spells in zones other than the stack cease to exist when state-based actions are checked, this does not apply to copies of prepare spells in exile that were created as a creature became prepared.
  • Preparation cards can only be cast with their base characteristics.

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