Dinosaur Egg: Creature - Dinosaur Egg, The Lost Caverns of Ixalan Commander. MTG card printings, market prices, rulings, and format legality on Mana Grove.
Mana cost
{1}{G}
Mana value
2
Type
Creature - Dinosaur Egg
Colour identity
Green (G)
Power / toughness
0/3
Rarity
Rare
Set
The Lost Caverns of Ixalan Commander (LCC)
Released
2023-11-17
Collector number
92
Artist
Alessandra Pisano
Commander rank
5,710 (by how often it appears in Commander decks)
Dinosaur Egg is a Magic: The Gathering card, a rare green creature from The Lost Caverns of Ixalan Commander (LCC), a Commander product released in November 2023. It is collector number 92 in that set, with art by Alessandra Pisano. It costs {1}{G} (one generic and one green mana) to cast, for a mana value of 2. It is a 0/3 creature. Its colour identity is green. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. The Lost Caverns of Ixalan Commander is its only printing so far. The latest aggregated market price for this printing is $0.82 (normal finish, as of 2026-11-03).
Card text
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When this creature dies, you may discover X, where X is its toughness.
The Oltec revere dinosaurs as living remnants of the bygone Fourth Age.
Market price
Latest aggregated market price for the normal finish of this printing: $0.82 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Dinosaur Egg by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The Lost Caverns of Ixalan Commander (LCC) #60
Rare
2023
Official rulings
The 8 most recent official rulings for Dinosaur Egg, newest first.
If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.
Multiple instances of evolve trigger separately and, similar to above, the stat comparison takes place for each one independently as they try to resolve.
Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.
If the discovered card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.
Similar cards
Other creature cards with a green colour identity, ranked by how often they appear in Commander decks.