Diviner of Victory // Unwind History

New in Reality Fracture (FRA), released October 2, 2026.

Diviner of Victory // Unwind History card image

Diviner of Victory // Unwind History: Creature - Dwarf Wizard, Reality Fracture. This creature enters prepared. Prices and printings on Mana Grove.

Mana cost
{U}
Mana value
1
Type
Creature - Dwarf Wizard
Colour identity
Blue (U)
Power / toughness
1/1
Rarity
Rare
Set
Reality Fracture (FRA)
Released
2026-10-02
Collector number
28
Artist
Justyna Dura
Keywords
Surveil, Prepared

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About Diviner of Victory // Unwind History

Diviner of Victory // Unwind History is a Magic: The Gathering card, a rare blue creature from Reality Fracture (FRA), an expansion set released in October 2026. It is collector number 28 in that set, with art by Justyna Dura. It costs {U} (one blue mana) to cast, for a mana value of 1. It is a 1/1 creature. Its colour identity is blue. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless, Alchemy and Gladiator. It has been printed in 2 sets. The latest aggregated market price for this printing is $0.20 (normal finish, as of 2026-10-23).

Card text

This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)

Whenever you scry or surveil, this creature gets +1/+1 until end of turn.

Market price

Latest aggregated market price for the normal finish of this printing: $0.20 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Diviner of Victory // Unwind History by format. Formats in which it is not legal are not listed.

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
BrawlLegal
Standard BrawlLegal
HistoricLegal
TimelessLegal
AlchemyLegal
GladiatorLegal

Other printings of Diviner of Victory // Unwind History

Diviner of Victory // Unwind History has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Reality Fracture (FRA) #425Rare2026
Reality Fracture Promos (PFRA) #28pRare2026

Official rulings

The 8 most recent official rulings for Diviner of Victory // Unwind History, newest first.

  • If a prepared creature stops being a creature, it will still be prepared, and the copy of its prepare spell will remain in exile. That permanent's controller will still be able to cast it. The same is true if a prepared creature becomes a copy of something else, even if it's then a permanent without a prepare spell.
  • Casting a copy of a prepare spell from exile isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to a copy of a prepare spell cast from exile.
  • Creating a copy of a creature's prepare spell in exile ignores copy exceptions applied to that creature that would affect the copiable values of that spell. For example, say a player casts Croaking Counterpart (a sorcery that says "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog") targeting Diviner of Victory. The token copy of Diviner of Victory will enter prepared as a 1/1 green Frog creature, but the copy of Unwind History in exile will still be a blue sorcery. The copy of Unwind History won't be green, a creature, or a Frog, and it won't have power or toughness.
  • While copies of spells in zones other than the stack cease to exist when state-based actions are checked, this does not apply to copies of prepare spells in exile that were created as a creature became prepared.
  • A preparation card is a creature card in every zone. For example, while it's in your graveyard, Diviner of Victory is a blue creature card whose mana value is 1. It can't be the target of Stingcaster Mage's triggered ability ("When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.").
  • Preparation cards can be cast only with their base characteristics.
  • Only the current controller of a prepared creature can cast the copy of its prepare spell in exile. It doesn't matter who owns that creature or who controlled it when it became prepared.
  • Being prepared isn't a copiable value. If a permanent becomes a copy of a prepared creature, it won't be prepared. That permanent will have the alternative characteristics, though, and some other effect could cause it to become prepared later.

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