Dusk // Dawn is a Magic: The Gathering card, a rare white sorcery from Aetherdrift Commander (DRC), a Commander product released in February 2025. It is collector number 65 in that set, with art by Kasia 'Kafis' Zielińska. It costs {2}{W}{W} (two generic and two white mana) to cast, for a mana value of 9. Its colour identity is white. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 12 sets, from Amonkhet (2017) to Aetherdrift Commander (2025). The latest aggregated market price for this printing is $0.33 (normal finish, as of 2026-11-02).
Card text
Destroy all creatures with power 3 or greater.
Market price
Latest aggregated market price for the normal finish of this printing: $0.33 (as of 2026-11-02).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Dusk // Dawn by format. Formats in which it is not legal are not listed.
Dusk // Dawn has been printed in 12 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Bloomburrow Commander (BLC) #138
Rare
2024
Murders at Karlov Manor Commander (MKC) #61
Rare
2024
The List (PLST) #CLB-691
Rare
2024
Tales of Middle-earth Commander (LTC) #166
Rare
2023
Commander Legends: Battle for Baldur's Gate (CLB) #691
Rare
2022
New Capenna Commander (NCC) #198
Rare
2022
Magic Online Promos (PRM) #88224
Rare
2021
Amonkhet Remastered (AKR) #16
Rare
2020
Commander 2019 (C19) #63
Rare
2019
Amonkhet (AKH) #210
Rare
2017
Amonkhet Promos (PAKH) #210s
Rare
2017
Official rulings
The 8 most recent official rulings for Dusk // Dawn, newest first.
Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
Similar cards
Other sorcery cards with a white colour identity, ranked by how often they appear in Commander decks.