Elrond of the White Council is a Magic: The Gathering card, a rare blue and green legendary creature from Tales of Middle-earth Commander (LTC), a Commander product released in June 2023. It is collector number 51 in that set, with art by Javier Charro. It costs {3}{G}{U} (three generic, one blue and one green mana) to cast, for a mana value of 5. It is a 3/3 creature. Its colour identity is blue and green. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Tales of Middle-earth Commander is its only printing so far. It can be your commander. The latest aggregated market price for this printing is $0.28 (normal finish, as of 2026-11-03).
Card text
Secret council - When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.
Market price
Latest aggregated market price for the normal finish of this printing: $0.28 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Elrond of the White Council by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Tales of Middle-earth Commander (LTC) #454
Rare
2023
Tales of Middle-earth Commander (LTC) #134
Rare
2023
Official rulings
The 8 most recent official rulings for Elrond of the White Council, newest first.
Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.
Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
If you control Elrond of the Secret Council's ability, it is usually best to vote for aid. Gaining control of a creature you already control is only occasionally helpful.
Each player must vote for one of the available options. They can't abstain.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
If you have multiple votes, you can vote for fellowship multiple times. If you do, you can choose the same creature each time.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
Similar cards
Other creature cards with a blue and green colour identity, ranked by how often they appear in Commander decks.