Estrid, the Masked: Legendary Planeswalker - Estrid, Commander 2018. [+2]: Untap each enchanted permanent you control. Prices and printings on Mana Grove.
Estrid, the Masked is a Magic: The Gathering card, a mythic rare white, blue and green legendary planeswalker from Commander 2018 (C18), a Commander product released in August 2018. It is collector number 40 in that set, with art by Johannes Voss. It costs {1}{G}{W}{U} (one generic, one white, one blue and one green mana) to cast, for a mana value of 4. It enters with 3 loyalty. Its colour identity is white, blue and green. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 4 sets, from Treasure Chest (2016) to Commander 2018 (2018). It can be your commander. The latest aggregated market price for this printing is $1.35 (foil finish, as of 2026-10-23).
Card text
[+2]: Untap each enchanted permanent you control.
[−1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and umbra armor.
[−7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.
Estrid, the Masked can be your commander.
Market price
Latest aggregated market price for the foil finish of this printing: $1.35 (as of 2026-10-23).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Estrid, the Masked by format. Formats in which it is not legal are not listed.
Estrid, the Masked has been printed in 4 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Treasure Chest (PZ2) #70739
Mythic
2018
Commander 2018 Oversized (OC18) #40
Mythic
2018
Official rulings
The 8 most recent official rulings for Estrid, the Masked, newest first.
Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.
Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead-but only one of them. You choose which one because you control the enchanted creature.
If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
Similar cards
Other planeswalker cards with a white, blue and green colour identity, ranked by how often they appear in Commander decks.