Ganax, Astral Hunter is a Magic: The Gathering card, an uncommon red legendary creature from Commander Legends: Battle for Baldur's Gate (CLB), a draft-focused set released in June 2022. It is collector number 176 in that set, with art by Aaron Miller. It costs {4}{R} (four generic and one red mana) to cast, for a mana value of 5. It is a 3/4 creature. Its colour identity is red. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 2 sets, from The List (2020) to Commander Legends: Battle for Baldur's Gate (2022). It can be your commander. The latest aggregated market price for this printing is $4.99 (normal finish, as of 2026-10-23).
Card text
Flying
Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Choose a Background (You can have a Background as a second commander.)
Market price
Latest aggregated market price for the normal finish of this printing: $4.99 (as of 2026-10-23).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Ganax, Astral Hunter by format. Formats in which it is not legal are not listed.
Ganax, Astral Hunter has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The List (PLST) #CLB-176
Uncommon
2026
Commander Legends: Battle for Baldur's Gate (CLB) #398
Uncommon
2022
Commander Legends: Battle for Baldur's Gate (CLB) #504
Uncommon
2022
Official rulings
The 8 most recent official rulings for Ganax, Astral Hunter, newest first.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
You can choose two commanders that are the same color or colors.
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won't usually be a creature anyway).
Similar cards
Other creature cards with a red colour identity, ranked by how often they appear in Commander decks.