Invasion of Theros // Ephara, Ever-Sheltering

Invasion of Theros // Ephara, Ever-Sheltering card image

Invasion of Theros // Ephara, Ever-Sheltering: Battle - Siege, March of the Machine. Printings, market prices, rulings, and format legality on Mana Grove.

Mana cost
{2}{W}
Mana value
3
Type
Battle - Siege
Colour identity
White and blue (WU)
Defense
4
Rarity
Rare
Set
March of the Machine (MOM)
Released
2023-04-21
Collector number
23
Artist
Johan Grenier
Keywords
Transform

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About Invasion of Theros // Ephara, Ever-Sheltering

Invasion of Theros // Ephara, Ever-Sheltering is a Magic: The Gathering card, a rare white and blue battle from March of the Machine (MOM), an expansion set released in April 2023. It is collector number 23 in that set, with art by Johan Grenier. It costs {2}{W} (two generic and one white mana) to cast, for a mana value of 3. It has 4 defense. Its colour identity is white and blue. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 2 sets. The latest aggregated market price for this printing is $0.49 (normal finish, as of 2026-10-23).

Card text

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

Market price

Latest aggregated market price for the normal finish of this printing: $0.49 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Invasion of Theros // Ephara, Ever-Sheltering by format. Formats in which it is not legal are not listed.

PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
BrawlLegal
HistoricLegal
TimelessLegal
GladiatorLegal
Penny DreadfulLegal

Other printings of Invasion of Theros // Ephara, Ever-Sheltering

Invasion of Theros // Ephara, Ever-Sheltering has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
March of the Machine Promos (PMOM) #23sRare2023

Official rulings

The 8 most recent official rulings for Invasion of Theros // Ephara, Ever-Sheltering, newest first.

  • If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
  • If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
  • If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
  • As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
  • A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
  • Damage dealt to Ephara is tracked even if Ephara has indestructible. For example, if Ephara is dealt what would be lethal damage and later loses indestructible (perhaps because you lose control of some enchantments), it will be destroyed the next time state-based actions are performed. However, the check for whether a creature dealt damage by a source with deathtouch is destroyed happens only the first time that state-based actions are performed after that damage-dealing event.
  • In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
  • Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.

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