Kodama of the East Tree: Legendary Creature - Spirit, Bloomburrow Commander. MTG card printings, market prices, rulings, and format legality on Mana Grove.
Kodama of the East Tree is a Magic: The Gathering card, a rare green legendary creature from Bloomburrow Commander (BLC), a Commander product released in August 2024. It is collector number 227 in that set, with art by Daarken. It costs {4}{G}{G} (four generic and two green mana) to cast, for a mana value of 6. It is a 6/6 creature. Its colour identity is green. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 3 sets, from Commander Legends (2020) to Bloomburrow Commander (2024). It can be your commander. The latest aggregated market price for this printing is $4.33 (normal finish, as of 2026-11-03).
Card text
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Market price
Latest aggregated market price for the normal finish of this printing: $4.33 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Kodama of the East Tree by format. Formats in which it is not legal are not listed.
Kodama of the East Tree has been printed in 3 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Magic Online Promos (PRM) #86350
Rare
2020
Commander Legends (CMR) #239
Rare
2020
Commander Legends (CMR) #582
Rare
2020
Official rulings
The 8 most recent official rulings for Kodama of the East Tree, newest first.
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
If a permanent or a permanent card in your hand has {X} in its mana cost, {X} is considered to be 0.
Similar cards
Other creature cards with a green colour identity, ranked by how often they appear in Commander decks.