Lashwrithe

Lashwrithe card image

Lashwrithe: Artifact - Equipment, Commander 2014. Living weapon. Equipped creature gets +1/+1 for each Swamp you control. Equip B/PB/P. On Mana Grove.

Mana cost
{4}
Mana value
4
Type
Artifact - Equipment
Colour identity
Black (B)
Rarity
Rare
Set
Commander 2014 (C14)
Released
2014-11-07
Collector number
245
Artist
Jason Felix
Commander rank
8,084 (by how often it appears in Commander decks)
Keywords
Equip, Living weapon

Build around this card with Grover

About Lashwrithe

Lashwrithe is a Magic: The Gathering card, a rare black artifact from Commander 2014 (C14), a Commander product released in November 2014. It is collector number 245 in that set, with art by Jason Felix. It costs {4} (four generic mana) to cast, for a mana value of 4. Its colour identity is black. It is legal in Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, PreDH and Penny Dreadful. It has been printed in 2 sets, from New Phyrexia (2011) to Commander 2014 (2014). The latest aggregated market price for this printing is $0.72 (normal finish, as of 2026-11-02).

Card text

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each Swamp you control.

Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)

Market price

Latest aggregated market price for the normal finish of this printing: $0.72 (as of 2026-11-02).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Lashwrithe by format. Formats in which it is not legal are not listed.

ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
PreDHLegal
Penny DreadfulLegal

Other printings of Lashwrithe

Lashwrithe has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
New Phyrexia (NPH) #143Rare2011

Official rulings

Four official rulings apply to Lashwrithe, newest first.

  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
  • If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

Similar cards

Other artifact cards with a black colour identity, ranked by how often they appear in Commander decks.

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