Needleverge Pathway // Pillarverge Pathway: Land, Zendikar Rising. Tap: Add R. MTG card printings, market prices, rulings, and format legality on Mana Grove.
Needleverge Pathway // Pillarverge Pathway is a Magic: The Gathering card, a rare white and red land from Zendikar Rising (ZNR), an expansion set released in September 2020. It is collector number 263 in that set, with art by Piotr Dura. As a land, it has no mana cost. Its colour identity is white and red. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless and Gladiator. It has been printed in 5 sets, from Zendikar Rising (2020) to The List (2020). The latest aggregated market price for this printing is $4.31 (normal finish, as of 2026-11-03).
Card text
{T}: Add {R}.
"Once you really trust the rope, you'll learn to sleep standing up." -Akiri, kor line-slinger
Market price
Latest aggregated market price for the normal finish of this printing: $4.31 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Needleverge Pathway // Pillarverge Pathway by format. Formats in which it is not legal are not listed.
Other printings of Needleverge Pathway // Pillarverge Pathway
Needleverge Pathway // Pillarverge Pathway has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The List (PLST) #ZNR-263
Rare
2023
Secret Lair: Ultimate Edition (SLU) #19
Rare
2021
Magic Online Promos (PRM) #88418
Rare
2021
Magic Online Promos (PRM) #83854
Rare
2020
Zendikar Rising Promos (PZNR) #263s
Rare
2020
Zendikar Rising (ZNR) #288
Rare
2020
Zendikar Rising (ZNR) #288†
Rare
2020
Official rulings
The 8 most recent official rulings for Needleverge Pathway // Pillarverge Pathway, newest first.
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
Similar cards
Other land cards with a white and red colour identity, ranked by how often they appear in Commander decks.