Ninja of the Deep Hours

Ninja of the Deep Hours card image

Ninja of the Deep Hours: Creature - Human Ninja, Foundations Jumpstart. MTG card printings, market prices, rulings, and format legality on Mana Grove.

Mana cost
{3}{U}
Mana value
4
Type
Creature - Human Ninja
Colour identity
Blue (U)
Power / toughness
2/2
Rarity
Common
Set
Foundations Jumpstart (J25)
Released
2024-11-15
Collector number
108
Artist
Randy Vargas
Commander rank
3,518 (by how often it appears in Commander decks)
Keywords
Ninjutsu

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About Ninja of the Deep Hours

Ninja of the Deep Hours is a Magic: The Gathering card, a common blue creature from Foundations Jumpstart (J25), a draft-focused set released in November 2024. It is collector number 108 in that set, with art by Randy Vargas. It costs {3}{U} (three generic and one blue mana) to cast, for a mana value of 4. It is a 2/2 creature. Its colour identity is blue. It is legal in Modern, Legacy, Vintage, Pauper, Commander, Duel Commander, Oathbreaker, Pauper Commander, PreDH, Brawl, Historic, Timeless and Gladiator. It has been printed in 11 sets, from Betrayers of Kamigawa (2005) to Foundations Jumpstart (2024). The latest aggregated market price for this printing is $2.06 (normal finish, as of 2026-11-03).

Card text

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, you may draw a card.

Market price

Latest aggregated market price for the normal finish of this printing: $2.06 (as of 2026-11-03).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Ninja of the Deep Hours by format. Formats in which it is not legal are not listed.

ModernLegal
LegacyLegal
VintageLegal
PauperLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
Pauper CommanderLegal
PreDHLegal
BrawlLegal
HistoricLegal
TimelessLegal
GladiatorLegal

Other printings of Ninja of the Deep Hours

Ninja of the Deep Hours has been printed in 11 sets. The 12 most recent other printings are listed here, newest first, with the rarity and release year of each.

PrintingRarityYear
Secret Lair Drop (SLD) #1912Rare2025
Jumpstart: Historic Horizons (J21) #223Common2021
Time Spiral Remastered (TSR) #313Special2021
The List (PLST) #C18-95Common2019
Commander 2018 (C18) #95Common2018
Planechase Anthology (PCA) #21Common2016
Commander 2015 (C15) #99Common2015
Planechase 2012 (PC2) #21Common2012
Salvat 2005 (PSAL) #E30Common2005
Salvat 2005 (PSAL) #E41Common2005
Salvat 2005 (PSAL) #E6Common2005
Betrayers of Kamigawa (BOK) #44Common2005

Official rulings

Six official rulings apply to Ninja of the Deep Hours, newest first.

  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

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