Ondu Spiritdancer: Creature - Kor Cleric, Duskmourn: House of Horror Commander. MTG card printings, market prices, rulings, and format legality on Mana Grove.
Mana cost
{4}{W}
Mana value
5
Type
Creature - Kor Cleric
Colour identity
White (W)
Power / toughness
3/3
Rarity
Rare
Set
Duskmourn: House of Horror Commander (DSC)
Released
2024-09-27
Collector number
101
Artist
Tran Nguyen
Commander rank
1,590 (by how often it appears in Commander decks)
Ondu Spiritdancer is a Magic: The Gathering card, a rare white creature from Duskmourn: House of Horror Commander (DSC), a Commander product released in September 2024. It is collector number 101 in that set, with art by Tran Nguyen. It costs {4}{W} (four generic and one white mana) to cast, for a mana value of 5. It is a 3/3 creature. Its colour identity is white. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 2 sets, from Commander Masters (2023) to Duskmourn: House of Horror Commander (2024). The latest aggregated market price for this printing is $11.90 (normal finish, as of 2026-11-02).
Card text
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
"We travel to know the land-its sacred spirit, its perils and blessings."
Market price
Latest aggregated market price for the normal finish of this printing: $11.90 (as of 2026-11-02).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Ondu Spiritdancer by format. Formats in which it is not legal are not listed.
Ondu Spiritdancer has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Commander Masters (CMM) #723
Rare
2023
Commander Masters (CMM) #756
Rare
2023
Official rulings
The 8 most recent official rulings for Ondu Spiritdancer, newest first.
Any enters-the-battlefield abilities of the copied enchantment will trigger when the token enters the battlefield. Any "as [this enchantment] enters the battlefield" or "[this enchantment] enters the battlefield with" abilities of the enchantment will also work.
If an Aura is put onto the battlefield without being cast, such as by being created as a token, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If an Aura token can't legally be attached to anything, it isn't created.
If the copied enchantment is a token, the token that's created copies the original characteristics of that token as stated by the effect that created the token.
Once you choose to create a token copy of an enchantment during the resolution of Ondu Spiritdancer's ability, that ability won't trigger again that turn, no matter how many more enchantments enter the battlefield under your control.
Each token copies exactly what was printed on the original enchantment and nothing else (unless that enchantment is copying something else or is a token; see below). It doesn't copy whether that enchantment is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
If the copied enchantment has {X} in its mana cost, X is 0.
If multiple instances of the ability are on the stack (perhaps because multiple enchantments entered the battlefield under your control at the same time), you will be able to create a token copy of an enchantment for only one of those instances. Once you do that, other instances will do nothing as they resolve.
If the copied enchantment is copying something else, then the token enters the battlefield as whatever that enchantment copied.
Similar cards
Other creature cards with a white colour identity, ranked by how often they appear in Commander decks.