Plea for Power

Plea for Power card image

Plea for Power: Sorcery, Conspiracy. Will of the council - Starting with you, each player votes for time or knowledge. Prices and printings on Mana Grove.

Mana cost
{3}{U}
Mana value
4
Type
Sorcery
Colour identity
Blue (U)
Rarity
Rare
Set
Conspiracy (CNS)
Released
2014-06-06
Collector number
24
Artist
John Severin Brassell
Commander rank
5,636 (by how often it appears in Commander decks)
Keywords
Will of the council

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About Plea for Power

Plea for Power is a Magic: The Gathering card, a rare blue sorcery from Conspiracy (CNS), a draft-focused set released in June 2014. It is collector number 24 in that set, with art by John Severin Brassell. It costs {3}{U} (three generic and one blue mana) to cast, for a mana value of 4. Its colour identity is blue. It is legal in Legacy, Vintage, Commander, Duel Commander, Oathbreaker and Penny Dreadful. It has been printed in 5 sets, from Conspiracy (2014) to Tales of Middle-earth Commander (2023). The latest aggregated market price for this printing is $0.40 (normal finish, as of 2026-11-01).

Card text

Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Market price

Latest aggregated market price for the normal finish of this printing: $0.40 (as of 2026-11-01).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Plea for Power by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
Penny DreadfulLegal

Other printings of Plea for Power

Plea for Power has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Tales of Middle-earth Commander (LTC) #195Rare2023
Game Night: Free-for-All (GN3) #33Rare2022
The List (PLST) #CNS-24Rare2022
Vintage Masters (VMA) #87Rare2014

Official rulings

Five official rulings apply to Plea for Power, newest first.

  • You must vote for one of the available options. You can't abstain.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

Similar cards

Other sorcery cards with a blue colour identity, ranked by how often they appear in Commander decks.

In these precons

Plea for Power is in the decklist of these preconstructed Commander decks.

Mentioned in these guides

These guides mention Plea for Power.

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