Puppeteer Clique

Puppeteer Clique card image

Puppeteer Clique: Creature - Faerie Wizard, Lorwyn Eclipsed Commander. MTG card printings, market prices, rulings, and format legality on Mana Grove.

Mana cost
{3}{B}{B}
Mana value
5
Type
Creature - Faerie Wizard
Colour identity
Black (B)
Power / toughness
3/2
Rarity
Rare
Set
Lorwyn Eclipsed Commander (ECC)
Released
2026-01-23
Collector number
84
Artist
Daren Bader
Keywords
Flying, Persist

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About Puppeteer Clique

Puppeteer Clique is a Magic: The Gathering card, a rare black creature from Lorwyn Eclipsed Commander (ECC), a Commander product released in January 2026. It is collector number 84 in that set, with art by Daren Bader. It costs {3}{B}{B} (three generic and two black mana) to cast, for a mana value of 5. It is a 3/2 creature. Its colour identity is black. It is legal in Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, PreDH and Penny Dreadful. It has been printed in 7 sets, from Shadowmoor (2008) to Lorwyn Eclipsed Commander (2026). The latest aggregated market price for this printing is $0.29 (normal finish, as of 2026-10-23).

Card text

Flying

When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Market price

Latest aggregated market price for the normal finish of this printing: $0.29 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Puppeteer Clique by format. Formats in which it is not legal are not listed.

ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
PreDHLegal
Penny DreadfulLegal

Other printings of Puppeteer Clique

Puppeteer Clique has been printed in 7 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Wilds of Eldraine Commander (WOC) #115Rare2023
Commander Legends: Battle for Baldur's Gate (CLB) #769Rare2022
New Capenna Commander (NCC) #257Rare2022
Commander 2017 (C17) #121Rare2017
Modern Masters 2015 (MM2) #91Rare2015
Shadowmoor (SHM) #75Rare2008

Official rulings

Seven official rulings apply to Puppeteer Clique, newest first.

  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
  • When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
  • If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

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