Replenish

Replenish card image

Replenish: Sorcery, Urza's Destiny. Return all enchantment cards from your graveyard to the battlefield. Printings, prices, and format legality on Mana Grove.

Mana cost
{3}{W}
Mana value
4
Type
Sorcery
Colour identity
White (W)
Rarity
Rare
Set
Urza's Destiny (UDS)
Released
1999-06-07
Collector number
15
Artist
Jim Nelson
Commander rank
3,781 (by how often it appears in Commander decks)
Reserved List
Yes

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About Replenish

Replenish is a Magic: The Gathering card, a rare white sorcery from Urza's Destiny (UDS), an expansion set released in June 1999. It is collector number 15 in that set, with art by Jim Nelson. It costs {3}{W} (three generic and one white mana) to cast, for a mana value of 4. Its colour identity is white. It is legal in Legacy, Vintage, Premodern, Commander, Duel Commander, Oathbreaker and PreDH. It has been printed in 2 sets. It is on the Reserved List. The latest aggregated market price for this printing is $174.24 (normal finish, as of 2026-11-01).

Card text

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Treasures, trinkets, trash-the relics of the past are brought forth again.

Market price

Latest aggregated market price for the normal finish of this printing: $174.24 (as of 2026-11-01).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Replenish by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
PremodernLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
PreDHLegal

Other printings of Replenish

Replenish has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
World Championship Decks 2000 (WC00) #tvdl15Rare2000

Official rulings

Three official rulings apply to Replenish, newest first.

  • Auras can only be placed on permanents that were on the battlefield before this effect started to resolve. You can't put an enchantment onto the battlefield with Replenish and put an Aura that is also entering onto one of those enchantments.
  • You must return Auras if possible, even if this means enchanting an opponent's permanent with a good enchantment.
  • It determines what enchantments to return when its resolution starts. If more enchantments go to the graveyard during the resolution, those additional enchantments are ignored.

Similar cards

Other sorcery cards with a white colour identity, ranked by how often they appear in Commander decks.

Mentioned in these guides

These guides mention Replenish.

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