Saheeli, Radiant Creator: Legendary Creature - Human Artificer, Aetherdrift Commander. Printings, market prices, rulings, and format legality on Mana Grove.
Mana cost
{1}{G}{U}{R}
Mana value
4
Type
Legendary Creature - Human Artificer
Colour identity
Blue, red and green (URG)
Power / toughness
4/4
Rarity
Mythic
Set
Aetherdrift Commander (DRC)
Released
2025-02-14
Collector number
3
Artist
Ernanda Souza
Commander rank
9,950 (by how often it appears in Commander decks)
Saheeli, Radiant Creator is a Magic: The Gathering card, a mythic rare blue, red and green legendary creature from Aetherdrift Commander (DRC), a Commander product released in February 2025. It is collector number 3 in that set, with art by Ernanda Souza. It costs {1}{G}{U}{R} (one generic, one blue, one red and one green mana) to cast, for a mana value of 4. It is a 4/4 creature. Its colour identity is blue, red and green. It is legal in Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless and Gladiator. Aetherdrift Commander is its only printing so far. It can be your commander. The latest aggregated market price for this printing is $0.43 (normal finish, as of 2026-11-02).
Card text
Whenever you cast an Artificer or artifact spell, you get {E} (an energy counter).
At the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
Market price
Latest aggregated market price for the normal finish of this printing: $0.43 (as of 2026-11-02).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Saheeli, Radiant Creator by format. Formats in which it is not legal are not listed.
The 8 most recent official rulings for Saheeli, Radiant Creator, newest first.
Any abilities of the copied permanent that trigger when that permanent enters will trigger. Any “as [this permanent] enters” or “[this permanent] enters with” abilities of the chosen permanent will also work.
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Some spells and abilities which give you {E} or say you “may pay” some amount of {E} require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any {E} from it, and you won’t get the chance to pay any {E} for its effects even if you want to.
{E} is the energy symbol. It represents one energy counter.
The token you create copies the original characteristics of the permanent as printed on the card or, for a token, as stated by the effect that created that token (unless it’s copying something else; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras or Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
Similar cards
Other creature cards with a blue, red and green colour identity, ranked by how often they appear in Commander decks.