Spoils of Adventure is a Magic: The Gathering card, an uncommon white and blue instant from Zendikar Rising (ZNR), an expansion set released in September 2020. It is collector number 237 in that set, with art by Zezhou Chen. It costs {4}{W}{U} (four generic, one white and one blue mana) to cast, for a mana value of 6. Its colour identity is white and blue. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless and Gladiator. It has been printed in 2 sets, from Zendikar Rising (2020) to The List (2020). The latest aggregated market price for this printing is $0.17 (normal finish, as of 2026-11-01).
Card text
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
Survival itself is no small reward.
Market price
Latest aggregated market price for the normal finish of this printing: $0.17 (as of 2026-11-01).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Spoils of Adventure by format. Formats in which it is not legal are not listed.
Spoils of Adventure has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The List (PLST) #ZNR-237
Uncommon
2022
Official rulings
Five official rulings apply to Spoils of Adventure, newest first.
If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
Similar cards
Other instant cards with a white and blue colour identity, ranked by how often they appear in Commander decks.