Steady Progress: Instant, Modern Masters 2015. Proliferate. Draw a card. MTG card printings, market prices, rulings, and format legality on Mana Grove.
Mana cost
{2}{U}
Mana value
3
Type
Instant
Colour identity
Blue (U)
Rarity
Common
Set
Modern Masters 2015 (MM2)
Released
2015-05-22
Collector number
58
Artist
Efrem Palacios
Commander rank
4,986 (by how often it appears in Commander decks)
Steady Progress is a Magic: The Gathering card, a common blue instant from Modern Masters 2015 (MM2), a Masters set released in May 2015. It is collector number 58 in that set, with art by Efrem Palacios. It costs {2}{U} (two generic and one blue mana) to cast, for a mana value of 3. Its colour identity is blue. It is legal in Modern, Legacy, Vintage, Pauper, Commander, Duel Commander, Oathbreaker, Pauper Commander, PreDH and Penny Dreadful. It has been printed in 3 sets, from Scars of Mirrodin (2010) to The List (2020). The latest aggregated market price for this printing is $0.30 (normal finish, as of 2026-11-02).
Card text
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
"More of that strange oil . . . It's probably nothing."
Market price
Latest aggregated market price for the normal finish of this printing: $0.30 (as of 2026-11-02).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Steady Progress by format. Formats in which it is not legal are not listed.
Steady Progress has been printed in 3 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The List (PLST) #MM2-58
Common
2019
Scars of Mirrodin (SOM) #45
Common
2010
Official rulings
Seven official rulings apply to Steady Progress, newest first.
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
This spell has no targets. You can cast it even if there are no players or permanents with counters on them. If you do, you'll simply draw a card as it resolves.
Similar cards
Other instant cards with a blue colour identity, ranked by how often they appear in Commander decks.