Stump Stomp // Burnwillow Clearing

Stump Stomp // Burnwillow Clearing card image

Stump Stomp // Burnwillow Clearing: Sorcery, Modern Horizons 3. Target creature you control deals damage equal to its power to target creature or On Mana Grove.

Mana cost
{1}{R/G}
Mana value
2
Type
Sorcery
Colour identity
Red and green (RG)
Rarity
Uncommon
Set
Modern Horizons 3 (MH3)
Released
2024-06-14
Collector number
259
Artist
Volkan Baǵa

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About Stump Stomp // Burnwillow Clearing

Stump Stomp // Burnwillow Clearing is a Magic: The Gathering card, an uncommon red and green sorcery from Modern Horizons 3 (MH3), a draft-focused set released in June 2024. It is collector number 259 in that set, with art by Volkan Baǵa. It costs {1}{R/G} to cast, for a mana value of 2. Its colour identity is red and green. It is legal in Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless and Gladiator. Modern Horizons 3 is its only printing so far. The latest aggregated market price for this printing is $0.53 (normal finish, as of 2026-10-23).

Card text

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

"Don't be a superstitious coward. What's a tree going to do, slowly fall on us?" -Sebastian the Logger

Market price

Latest aggregated market price for the normal finish of this printing: $0.53 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Stump Stomp // Burnwillow Clearing by format. Formats in which it is not legal are not listed.

ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
BrawlLegal
HistoricLegal
TimelessLegal
GladiatorLegal

Official rulings

Seven official rulings apply to Stump Stomp // Burnwillow Clearing, newest first.

  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. For example, if an effect allows you to play lands from your graveyard, you can play Garden of Freyalise, but you can't cast Disciple of Freyalise.
  • The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack or the battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
  • A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. For example, if an effect stops you from casting creature spells, you can't cast Disciple of Freyalise, but you can still play Garden of Freyalise.
  • If an effect allows you to put a card with particular characteristics onto the battlefield without instructing you to play or cast it, you consider only the characteristics of a modal double-faced card's front face to see if that card qualifies. If it does, it enters the battlefield with its front face up. For example, if an effect allows you to put a creature card from your graveyard onto the battlefield, you can put Disciple of Freyalise onto the battlefield. However, an effect that lets you return a land card from your graveyard to your hand won't let you return Garden of Freyalise to your hand, as that card has only its front face's characteristics while in the graveyard.
  • If either target is an illegal target as Stump Stomp tries to resolve, the creature you control won't deal damage.

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