Summon: Titan: Enchantment Creature - Saga Giant, Final Fantasy. I - Mill five cards. Printings, market prices, rulings, and format legality on Mana Grove.
Mana cost
{3}{G}{G}
Mana value
5
Type
Enchantment Creature - Saga Giant
Colour identity
Green (G)
Power / toughness
7/7
Rarity
Rare
Set
Final Fantasy (FIN)
Released
2025-06-13
Collector number
204
Artist
Andreia Ugrai
Commander rank
2,047 (by how often it appears in Commander decks)
Summon: Titan is a Magic: The Gathering card, a rare green enchantment creature from Final Fantasy (FIN), an expansion set released in June 2025. It is collector number 204 in that set, with art by Andreia Ugrai. It costs {3}{G}{G} (three generic and two green mana) to cast, for a mana value of 5. It is a 7/7 creature. Its colour identity is green. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless, Alchemy, Gladiator and Penny Dreadful. It has been printed in 2 sets. The latest aggregated market price for this printing is $1.32 (normal finish, as of 2026-11-01).
Card text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I - Mill five cards.
II - Return all land cards from your graveyard to the battlefield tapped.
III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
Market price
Latest aggregated market price for the normal finish of this printing: $1.32 (as of 2026-11-01).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Summon: Titan by format. Formats in which it is not legal are not listed.
Summon: Titan has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Final Fantasy (FIN) #373
Rare
2025
Final Fantasy Promos (PFIN) #204s
Rare
2025
Official rulings
The 8 most recent official rulings for Summon: Titan, newest first.
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
Similar cards
Other enchantment creature cards with a green colour identity, ranked by how often they appear in Commander decks.