Treasure Nabber is a Magic: The Gathering card, a rare red creature from Commander Masters (CMM), a Masters set released in August 2023. It is collector number 265 in that set, with art by Alex Konstad. It costs {2}{R} (two generic and one red mana) to cast, for a mana value of 3. It is a 3/2 creature. Its colour identity is red. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 4 sets, from Treasure Chest (2016) to Commander Masters (2023). The latest aggregated market price for this printing is $2.39 (normal finish, as of 2026-11-03).
Card text
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
The Law of Givesies Backsies is respected by every noble pursuer of shiny things.
Market price
Latest aggregated market price for the normal finish of this printing: $2.39 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Treasure Nabber by format. Formats in which it is not legal are not listed.
Treasure Nabber has been printed in 4 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Commander Masters (CMM) #552
Rare
2023
Commander Masters (CMM) #645
Rare
2023
Tales of Middle-earth Commander (LTC) #230
Rare
2023
Treasure Chest (PZ2) #70653
Rare
2018
Commander 2018 (C18) #27
Rare
2018
Official rulings
Seven official rulings apply to Treasure Nabber, newest first.
If multiple players each control Treasure Nabbers, an artifact tapped for mana will make quite a journey. For example, if player A taps an artifact for mana during their turn, and players B and C are the next players in turn order who control Treasure Nabbers, C's ability resolves before B and C gains control of the artifact. Then B gains control of the artifact. B keeps it during their turn, and then C regains control of the artifact once B's effect expires, then A will have it back after C's expires. However, if B or C taps the artifact for mana, one of them will take it from the other. You may need to pay very careful attention to which effects are still in effect, which have expired, and who owns what.
If you control multiple Treasure Nabbers, their effects all expire at the same time. You won't keep an artifact for any longer.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If that player controls any nabbed treasures, the effect giving that player control of those artifacts ends.
An artifact is "tapped for mana" when a player activates a mana ability of an artifact that includes {T} (the tap symbol). Notably, tapping an artifact to pay for a spell with the improvise keyword is not tapping that artifact for mana.
If the artifact leaves the battlefield, Treasure Nabber doesn't nab it from the zone it moved to.
The artifact remains tapped when you gain control of it.
If an opponent taps an artifact for mana during your turn, you'll gain control of it and keep control of it until the end of your next turn.
Similar cards
Other creature cards with a red colour identity, ranked by how often they appear in Commander decks.