Tunneling Geopede

Tunneling Geopede card image

Tunneling Geopede: Creature - Insect, Battle for Zendikar. Landfall - Whenever a land you control enters, this creature deals 1 damage to each On Mana Grove.

Mana cost
{2}{R}
Mana value
3
Type
Creature - Insect
Colour identity
Red (R)
Power / toughness
3/2
Rarity
Uncommon
Set
Battle for Zendikar (BFZ)
Released
2015-10-02
Collector number
158
Artist
Tomasz Jedruszek
Keywords
Landfall

Build around this card with Grover

About Tunneling Geopede

Tunneling Geopede is a Magic: The Gathering card, an uncommon red creature from Battle for Zendikar (BFZ), an expansion set released in October 2015. It is collector number 158 in that set, with art by Tomasz Jedruszek. It costs {2}{R} (two generic and one red mana) to cast, for a mana value of 3. It is a 3/2 creature. Its colour identity is red. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Battle for Zendikar is its only printing so far. The latest aggregated market price for this printing is $0.59 (normal finish, as of 2026-10-23).

Card text

Landfall - Whenever a land you control enters, this creature deals 1 damage to each opponent.

As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground.

Market price

Latest aggregated market price for the normal finish of this printing: $0.59 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Tunneling Geopede by format. Formats in which it is not legal are not listed.

PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Official rulings

Three official rulings apply to Tunneling Geopede, newest first.

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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