Twice Upon a Time // Unlikely Meeting: Sorcery, Doctor Who. Cast this spell only if you control two or more Doctors. Prices and printings on Mana Grove.
Mana cost
{4}{U}{U}
Mana value
6
Type
Sorcery
Colour identity
Blue (U)
Rarity
Rare
Set
Doctor Who (WHO)
Released
2023-10-13
Collector number
61
Artist
Elizabeth Peiró
Commander rank
12,356 (by how often it appears in Commander decks)
Twice Upon a Time // Unlikely Meeting is a Magic: The Gathering card, a rare blue sorcery from Doctor Who (WHO), a Commander product released in October 2023. It is collector number 61 in that set, with art by Elizabeth Peiró. It costs {4}{U}{U} (four generic and two blue mana) to cast, for a mana value of 6. Its colour identity is blue. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Doctor Who is its only printing so far. The latest aggregated market price for this printing is $0.19 (normal finish, as of 2026-11-01).
Card text
Cast this spell only if you control two or more Doctors.
Take an extra turn after this one. Exile Twice Upon a Time.
Market price
Latest aggregated market price for the normal finish of this printing: $0.19 (as of 2026-11-01).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Twice Upon a Time // Unlikely Meeting by format. Formats in which it is not legal are not listed.
Other printings of Twice Upon a Time // Unlikely Meeting
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Doctor Who (WHO) #666
Rare
2023
Official rulings
The 8 most recent official rulings for Twice Upon a Time // Unlikely Meeting, newest first.
In every zone other than the stack, Twice Upon a Time uses only its non-Adventure characteristics, and you ignore its alternative characteristics in those cases. For example, while it's in your graveyard, its mana value is 6.
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy from exile.
You must still follow any relevant timing rules for the non-Adventure spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a non-Adventure spell.
Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
Similar cards
Other sorcery cards with a blue colour identity, ranked by how often they appear in Commander decks.