Unruly Catapult

Unruly Catapult card image

Unruly Catapult: Artifact Creature - Construct, Wilds of Eldraine. Defender Tap: This creature deals 1 damage to each opponent. On Mana Grove.

Mana cost
{2}{R}
Mana value
3
Type
Artifact Creature - Construct
Colour identity
Red (R)
Power / toughness
0/4
Rarity
Common
Set
Wilds of Eldraine (WOE)
Released
2023-09-08
Collector number
156
Artist
Vincent Christiaens
Keywords
Defender

Build around this card with Grover

About Unruly Catapult

Unruly Catapult is a Magic: The Gathering card, a common red artifact creature from Wilds of Eldraine (WOE), an expansion set released in September 2023. It is collector number 156 in that set, with art by Vincent Christiaens. It costs {2}{R} (two generic and one red mana) to cast, for a mana value of 3. It is a 0/4 creature. Its colour identity is red. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Pauper, Commander, Duel Commander, Oathbreaker, Pauper Commander, Brawl, Standard Brawl, Historic, Timeless and Gladiator. Wilds of Eldraine is its only printing so far. The latest aggregated market price for this printing is $0.26 (normal finish, as of 2026-10-23).

Card text

Defender

{T}: This creature deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap this creature.

An autonomous, self-loading catapult had seemed like such a good idea.

Market price

Latest aggregated market price for the normal finish of this printing: $0.26 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Unruly Catapult by format. Formats in which it is not legal are not listed.

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
Pauper CommanderLegal
BrawlLegal
Standard BrawlLegal
HistoricLegal
TimelessLegal
GladiatorLegal

Official rulings

Three official rulings apply to Unruly Catapult, newest first.

  • Unruly Catapult's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • In a Two-Headed Giant game, Unruly Catapult's activated ability causes the opposing team to lose 2 life.
  • Players can cast spells and activate abilities (such as Unruly Catapult's own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.

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