Valakut Awakening // Valakut Stoneforge is a Magic: The Gathering card, a rare red instant from Zendikar Rising (ZNR), an expansion set released in September 2020. It is collector number 174 in that set, with art by Campbell White. It costs {2}{R} (two generic and one red mana) to cast, for a mana value of 3. Its colour identity is red. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless and Gladiator. It has been printed in 5 sets, from Zendikar Rising (2020) to Pioneer Masters (2024). The latest aggregated market price for this printing is $15.11 (normal finish, as of 2026-10-23).
Card text
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
"My ancestors reshaped the world to their vision. I have a few ideas of my own." -Tars Olan, stoneforge mystic
Market price
Latest aggregated market price for the normal finish of this printing: $15.11 (as of 2026-10-23).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Valakut Awakening // Valakut Stoneforge by format. Formats in which it is not legal are not listed.
Other printings of Valakut Awakening // Valakut Stoneforge
Valakut Awakening // Valakut Stoneforge has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Pioneer Masters (PIO) #158
Uncommon
2024
The List (PLST) #ZNR-174
Rare
2023
Magic Online Promos (PRM) #83876
Rare
2020
Zendikar Rising Promos (PZNR) #174s
Rare
2020
Zendikar Rising (ZNR) #355
Rare
2020
Official rulings
The 8 most recent official rulings for Valakut Awakening // Valakut Stoneforge, newest first.
You choose how many cards to put on the bottom of your library as Valakut Awakening resolves.
If you put zero cards on the bottom of your library, you draw one card.
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
Similar cards
Other instant cards with a red colour identity, ranked by how often they appear in Commander decks.