Way of the Pyromancer is a Magic: The Gathering card, an uncommon red legendary enchantment from Reality Fracture (FRA), an expansion set released in October 2026. It is collector number 254 in that set, with art by Andrey Kuzinskiy. It costs {1}{R} (one generic and one red mana) to cast, for a mana value of 2. Its colour identity is red. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless, Alchemy and Gladiator. Reality Fracture is its only printing so far. The latest aggregated market price for this printing is $0.51 (normal finish, as of 2026-10-23).
Card text
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[+1]: Add {R}."
Market price
Latest aggregated market price for the normal finish of this printing: $0.51 (as of 2026-10-23).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Way of the Pyromancer by format. Formats in which it is not legal are not listed.
Six official rulings apply to Way of the Pyromancer, newest first.
If you control a Jace planeswalker token, you can't choose to create a new one when you empower Jace. You have to put the loyalty counters on your existing Jace planeswalker token. In the rare case that you control multiple Jace planeswalker tokens, you'll choose one of those tokens to put the loyalty counters on.
Only one loyalty ability of each planeswalker may be activated per turn, no matter how many it has gained.
Loyalty abilities can't be mana abilities. The ability granted by Way of the Pyromancer uses the stack and can be countered or otherwise responded to. Like all loyalty abilities, it can be activated only once per turn, during your main phase, when the stack is empty, and only if no other loyalty abilities of this permanent have been activated this turn.
To empower Jace N, if you don't control a Jace planeswalker token, create a blue Jace planeswalker token with 0 loyalty, "[−1]: Surveil 1," and "[−3]: Draw a card." Choose a Jace planeswalker token you control. Put N loyalty counters on it.
Some spells and abilities that empower Jace may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't empower Jace.
Empower Jace won't let you put loyalty counters on nontoken Jace planeswalkers. However, if you control a Jace planeswalker token that you got another way (such as an effect that creates a token that's a copy of a permanent), empower Jace will put loyalty counters on that.
Similar cards
Other enchantment cards with a red colour identity, ranked by how often they appear in Commander decks.