About Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury is a Magic: The Gathering card, a mythic rare red and green legendary planeswalker from Innistrad: Midnight Hunt (MID), an expansion set released in September 2021. It is collector number 211 in that set, with art by Anna Steinbauer. It costs {2}{R}{G} (two generic, one red and one green mana) to cast, for a mana value of 4. It enters with 4 loyalty. Its colour identity is red and green. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 5 sets, from The List (2020) to Innistrad: Double Feature (2022). The latest aggregated market price for this printing is $3.75 (normal finish, as of 2026-11-03).
Card text
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
[+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
[−3]: Create two 2/2 green Wolf creature tokens.
Market price
Latest aggregated market price for the normal finish of this printing: $3.75 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Arlinn, the Pack's Hope // Arlinn, the Moon's Fury by format. Formats in which it is not legal are not listed.
Other printings of Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The List (PLST) #MID-211
Mythic
2023
Magic Online Promos (PRM) #94060
Mythic
2022
Innistrad: Double Feature (DBL) #211
Mythic
2022
Innistrad: Midnight Hunt (MID) #279
Mythic
2021
Innistrad: Midnight Hunt (MID) #307
Mythic
2021
Innistrad: Midnight Hunt Promos (PMID) #211s
Mythic
2021
Official rulings
The 8 most recent official rulings for Arlinn, the Pack's Hope // Arlinn, the Moon's Fury, newest first.
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them-day or night-going back and forth for the rest of the game.
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Similar cards
Other planeswalker cards with a red and green colour identity, ranked by how often they appear in Commander decks.