Auntie Ool, Cursewretch is a Magic: The Gathering card, a mythic rare black, red and green legendary creature from Lorwyn Eclipsed Commander (ECC), a Commander product released in January 2026. It is collector number 2 in that set, with art by Daniel Zrom. It costs {1}{B}{R}{G} (one generic, one black, one red and one green mana) to cast, for a mana value of 4. It is a 4/4 creature. Its colour identity is black, red and green. It is legal in Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless and Gladiator. Lorwyn Eclipsed Commander is its only printing so far. It can be your commander. The latest aggregated market price for this printing is $0.51 (normal finish, as of 2026-10-23).
Card text
Ward-Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.)
Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.
Market price
Latest aggregated market price for the normal finish of this printing: $0.51 (as of 2026-10-23).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Auntie Ool, Cursewretch by format. Formats in which it is not legal are not listed.
Six official rulings apply to Auntie Ool, Cursewretch, newest first.
All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.
Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.
The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.
If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.
If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.
Similar cards
Other creature cards with a black, red and green colour identity, ranked by how often they appear in Commander decks.