Bandit's Haul

Bandit's Haul card image

Bandit's Haul: Artifact, Outlaws of Thunder Junction. Whenever you commit a crime, put a loot counter on this artifact. Prices and printings on Mana Grove.

Mana cost
{3}
Mana value
3
Type
Artifact
Colour identity
Colourless
Rarity
Uncommon
Set
Outlaws of Thunder Junction (OTJ)
Released
2024-04-19
Collector number
240
Artist
Monztre
Commander rank
5,320 (by how often it appears in Commander decks)

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About Bandit's Haul

Bandit's Haul is a Magic: The Gathering card, an uncommon colourless artifact from Outlaws of Thunder Junction (OTJ), an expansion set released in April 2024. It is collector number 240 in that set, with art by Monztre. It costs {3} (three generic mana) to cast, for a mana value of 3. It has no colour identity. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless and Gladiator. Outlaws of Thunder Junction is its only printing so far. The latest aggregated market price for this printing is $0.22 (normal finish, as of 2026-11-12).

Card text

Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

{T}: Add one mana of any color.

{2}, {T}, Remove two loot counters from this artifact: Draw a card.

Market price

Latest aggregated market price for the normal finish of this printing: $0.22 (as of 2026-11-12).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Bandit's Haul by format. Formats in which it is not legal are not listed.

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
BrawlLegal
Standard BrawlLegal
HistoricLegal
TimelessLegal
GladiatorLegal

Official rulings

Five official rulings apply to Bandit's Haul, newest first.

  • A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent's graveyard.
  • A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn't constitute committing multiple crimes.
  • The spell or ability that constituted a crime doesn't have to have resolved yet or at all. As soon as you're finished casting the spell, activating the ability, or putting the triggered ability on the stack, you've committed a crime.
  • For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they'll both resolve before the spell that caused them to trigger.
  • Changing the target or targets of a spell or ability won't affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.

Similar cards

Other artifact cards with no colour identity, ranked by how often they appear in Commander decks.

In these precons

Bandit's Haul is in the decklist of these preconstructed Commander decks.

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