Coin of Fate: Artifact, Final Fantasy Commander. When this artifact enters, surveil 1. Printings, market prices, rulings, and format legality on Mana Grove.
Mana cost
{1}{W}
Mana value
2
Type
Artifact
Colour identity
White (W)
Rarity
Rare
Set
Final Fantasy Commander (FIC)
Released
2025-06-13
Collector number
15
Artist
Kotetsu Kinoshita
Commander rank
13,639 (by how often it appears in Commander decks)
Coin of Fate is a Magic: The Gathering card, a rare white artifact from Final Fantasy Commander (FIC), a Commander product released in June 2025. It is collector number 15 in that set, with art by Kotetsu Kinoshita. It costs {1}{W} (one generic and one white mana) to cast, for a mana value of 2. Its colour identity is white. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Final Fantasy Commander is its only printing so far. The latest aggregated market price for this printing is $0.25 (normal finish, as of 2026-11-12).
Card text
When this artifact enters, surveil 1.
{3}{W}, {T}, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
Market price
Latest aggregated market price for the normal finish of this printing: $0.25 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Coin of Fate by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Final Fantasy Commander (FIC) #104
Rare
2025
Official rulings
Five official rulings apply to Coin of Fate, newest first.
The game starts with no monarch. As a player becomes the monarch, the current monarch (if any) ceases being the monarch. There is never more than one monarch at a time.
If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
Similar cards
Other artifact cards with a white colour identity, ranked by how often they appear in Commander decks.