Coralhelm Commander: Creature - Merfolk Soldier, The Lost Caverns of Ixalan Commander. Printings, market prices, rulings, and format legality on Mana Grove.
Mana cost
{U}{U}
Mana value
2
Type
Creature - Merfolk Soldier
Colour identity
Blue (U)
Power / toughness
2/2
Rarity
Rare
Set
The Lost Caverns of Ixalan Commander (LCC)
Released
2023-11-17
Collector number
148
Artist
Jaime Jones
Commander rank
10,992 (by how often it appears in Commander decks)
Coralhelm Commander is a Magic: The Gathering card, a rare blue creature from The Lost Caverns of Ixalan Commander (LCC), a Commander product released in November 2023. It is collector number 148 in that set, with art by Jaime Jones. It costs {U}{U} (two blue mana) to cast, for a mana value of 2. It is a 2/2 creature. Its colour identity is blue. It is legal in Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, PreDH and Penny Dreadful. It has been printed in 2 sets, from Rise of the Eldrazi (2010) to The Lost Caverns of Ixalan Commander (2023). The latest aggregated market price for this printing is $0.30 (normal finish, as of 2026-11-12).
Card text
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.
Market price
Latest aggregated market price for the normal finish of this printing: $0.30 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Coralhelm Commander by format. Formats in which it is not legal are not listed.
Coralhelm Commander has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Rise of the Eldrazi (ROE) #57
Rare
2010
Official rulings
Five official rulings apply to Coralhelm Commander, newest first.
Effects that modify a leveler's power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
If another creature becomes a copy of a leveler, all of the leveler's printed abilities - including those represented by level symbols - are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
The abilities a leveler grants to itself don't overwrite any other abilities it may have. In particular, they don't overwrite the creature's level up ability; it always has that.
A creature's level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
Effects that set a leveler's power or toughness to a specific value, including the effects from a level symbol's ability, apply in timestamp order. The timestamp of each level symbol's ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
Similar cards
Other creature cards with a blue colour identity, ranked by how often they appear in Commander decks.