Dan Lewis is a Magic: The Gathering card, a rare red legendary creature from Doctor Who (WHO), a Commander product released in October 2023. It is collector number 78 in that set, with art by Randy Gallegos. It costs {1}{R} (one generic and one red mana) to cast, for a mana value of 2. It is a 2/2 creature. Its colour identity is red. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Doctor Who is its only printing so far. It can be your commander. The latest aggregated market price for this printing is $0.25 (normal finish, as of 2026-11-11).
Card text
Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip {1}.
Doctor's companion (You can have two commanders if the other is the Doctor.)
"What's your plan? Some clever sciencey-spacey thing I won't understand?"
Market price
Latest aggregated market price for the normal finish of this printing: $0.25 (as of 2026-11-11).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Dan Lewis by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Doctor Who (WHO) #380
Rare
2023
Doctor Who (WHO) #683
Rare
2023
Doctor Who (WHO) #971
Rare
2023
Official rulings
The 8 most recent official rulings for Dan Lewis, newest first.
While Dan is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either "enchanted creature" or "equipped creature" refer to the creature it's currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can't legally be attached to, it remains where it is. If the creature it's attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner's graveyard as a state-based action.
The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
An Equipment that's also a creature can't be equipped to anything unless it has the reconfigure ability.
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
If an artifact affected by Dan Lewis later becomes a creature, Dan's effect no longer applies to it. That artifact will stop being an Equipment and become unattached from any creature it was attached to; it will remain on the battlefield. The same thing happens if Dan leaves the battlefield.
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
Similar cards
Other creature cards with a red colour identity, ranked by how often they appear in Commander decks.