Denethor, Stone Seer: Legendary Creature - Human Noble, Tales of Middle-earth Commander. When Denethor enters, scry 2. Prices and printings on Mana Grove.
Mana cost
{1}{U}
Mana value
2
Type
Legendary Creature - Human Noble
Colour identity
Blue and red (UR)
Power / toughness
1/3
Rarity
Rare
Set
Tales of Middle-earth Commander (LTC)
Released
2023-06-23
Collector number
20
Artist
Bruno Biazotto
Commander rank
15,425 (by how often it appears in Commander decks)
Denethor, Stone Seer is a Magic: The Gathering card, a rare blue and red legendary creature from Tales of Middle-earth Commander (LTC), a Commander product released in June 2023. It is collector number 20 in that set, with art by Bruno Biazotto. It costs {1}{U} (one generic and one blue mana) to cast, for a mana value of 2. It is a 1/3 creature. Its colour identity is blue and red. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Tales of Middle-earth Commander is its only printing so far. It can be your commander. The latest aggregated market price for this printing is $0.24 (normal finish, as of 2026-11-02).
Card text
When Denethor enters, scry 2.
{3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.
"You may triumph on the field, for a day. But against the Power that now arises there is no victory."
Market price
Latest aggregated market price for the normal finish of this printing: $0.24 (as of 2026-11-02).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Denethor, Stone Seer by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Tales of Middle-earth Commander (LTC) #422
Rare
2023
Tales of Middle-earth Commander (LTC) #103
Rare
2023
Official rulings
Five official rulings apply to Denethor, Stone Seer, newest first.
If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
Similar cards
Other creature cards with a blue and red colour identity, ranked by how often they appear in Commander decks.