Game Plan

Game Plan card image

Game Plan: Sorcery, Battlebond. Assist. Each player shuffles their hand and graveyard into their library, then draws seven cards. On Mana Grove.

Mana cost
{5}{U}
Mana value
6
Type
Sorcery
Colour identity
Blue (U)
Rarity
Rare
Set
Battlebond (BBD)
Released
2018-06-08
Collector number
35
Artist
Seb McKinnon
Commander rank
10,611 (by how often it appears in Commander decks)
Keywords
Assist

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About Game Plan

Game Plan is a Magic: The Gathering card, a rare blue sorcery from Battlebond (BBD), a draft-focused set released in June 2018. It is collector number 35 in that set, with art by Seb McKinnon. It costs {5}{U} (five generic and one blue mana) to cast, for a mana value of 6. Its colour identity is blue. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 2 sets, from Battlebond (2018) to The List (2020). The latest aggregated market price for this printing is $0.56 (normal finish, as of 2026-11-01).

Card text

Assist (Another player can pay up to {5} of this spell's cost.)

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Plan for victory, or prepare for defeat.

Market price

Latest aggregated market price for the normal finish of this printing: $0.56 (as of 2026-11-01).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Game Plan by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Other printings of Game Plan

Game Plan has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
The List (PLST) #BBD-35Rare2023

Official rulings

Four official rulings apply to Game Plan, newest first.

  • You may reveal a card with assist and discuss how to pay for it before you begin to cast the spell. Targets are chosen for that spell before you choose another player to help you pay for it and before that player has committed any mana to doing so.
  • If an effect allows a player to cast a spell spending mana “as though it were mana of any color” or “of any type,” that player must still pay for the colored mana in that spell’s total cost. That cost doesn’t become generic.
  • Only the generic mana portion of a spell’s cost can be paid with assist. Any colored mana costs must be paid by the spell’s controller, even if the assisting player paid mana of that color.
  • Assist allows another player to pay for any amount of generic mana. If an effect changes the cost of the spell, the amount that player may pay will be more or less than the amount in the spell’s reminder text.

Similar cards

Other sorcery cards with a blue colour identity, ranked by how often they appear in Commander decks.

In these card lists

These card lists include Game Plan.

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