Hit the Mother Lode is a Magic: The Gathering card, a rare red sorcery from Foundations Commander (FDC), released in October 2026. It is collector number 161 in that set, with art by Diego Gisbert. It costs {4}{R}{R}{R} (four generic and three red mana) to cast, for a mana value of 7. Its colour identity is red. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 3 sets, from The Lost Caverns of Ixalan (2023) to Foundations Commander (2024). The latest aggregated market price for this printing is $0.41 (normal finish, as of 2026-11-12).
Card text
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Market price
Latest aggregated market price for the normal finish of this printing: $0.41 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Hit the Mother Lode by format. Formats in which it is not legal are not listed.
Hit the Mother Lode has been printed in 3 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
The Lost Caverns of Ixalan (LCI) #153
Rare
2023
The Lost Caverns of Ixalan (LCI) #375
Rare
2023
The Lost Caverns of Ixalan (LCI) #404
Rare
2023
The Lost Caverns of Ixalan Promos (PLCI) #153p
Rare
2023
The Lost Caverns of Ixalan Promos (PLCI) #153s
Rare
2023
Official rulings
The 8 most recent official rulings for Hit the Mother Lode, newest first.
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
If the discovered card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.
If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.
If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.
Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.
The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves.
When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand.
Similar cards
Other sorcery cards with a red colour identity, ranked by how often they appear in Commander decks.