King Narfi's Betrayal is a Magic: The Gathering card, a rare blue and black enchantment from The Lost Caverns of Ixalan Commander (LCC), a Commander product released in November 2023. It is collector number 272 in that set, with art by Chase Stone. It costs {1}{U}{B} (one generic, one blue and one black mana) to cast, for a mana value of 3. Its colour identity is blue and black. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 3 sets, from Kaldheim (2021) to The Lost Caverns of Ixalan Commander (2023). The latest aggregated market price for this printing is $0.27 (normal finish, as of 2026-11-03).
Card text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I - Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.
II, III - Until end of turn, you may cast spells from among cards exiled with this Saga, and you may spend mana as though it were mana of any color to cast those spells.
Market price
Latest aggregated market price for the normal finish of this printing: $0.27 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of King Narfi's Betrayal by format. Formats in which it is not legal are not listed.
King Narfi's Betrayal has been printed in 3 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Kaldheim (KHM) #219
Rare
2021
Kaldheim Promos (PKHM) #219p
Rare
2021
Kaldheim Promos (PKHM) #219s
Rare
2021
Official rulings
The 8 most recent official rulings for King Narfi's Betrayal, newest first.
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
The chapter II/III ability doesn't change when you can cast the exiled cards. In most cases, this means during your main phase while the stack is empty, although flash may change this.
If you cast a spell with the chapter II/III ability, it becomes a new object. If it returns to exile, it's no longer exiled with King Narfi's Betrayal, and you won't be able to cast it again this way.
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
The chapter I ability doesn't target any cards in graveyards. For each graveyard, you may exile a creature or planeswalker card that was just milled or one that was already there. You choose which cards are exiled.
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
Similar cards
Other enchantment cards with a blue and black colour identity, ranked by how often they appear in Commander decks.