Lutri, the Spellchaser

Lutri, the Spellchaser card image

Lutri, the Spellchaser: Legendary Creature - Elemental Otter, Ikoria: Lair of Behemoths. Printings, market prices, rulings, and format legality on Mana Grove.

Mana cost
{1}{U/R}{U/R}
Mana value
3
Type
Legendary Creature - Elemental Otter
Colour identity
Blue and red (UR)
Power / toughness
3/2
Rarity
Rare
Set
Ikoria: Lair of Behemoths (IKO)
Released
2020-04-24
Collector number
227
Artist
Lie Setiawan
Commander rank
12,372 (by how often it appears in Commander decks)
Keywords
Companion, Flash
Commander
Can be your commander

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About Lutri, the Spellchaser

Lutri, the Spellchaser is a Magic: The Gathering card, a rare blue and red legendary creature from Ikoria: Lair of Behemoths (IKO), an expansion set released in April 2020. It is collector number 227 in that set, with art by Lie Setiawan. It costs {1}{U/R}{U/R} to cast, for a mana value of 3. It is a 3/2 creature. Its colour identity is blue and red. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Historic, Timeless, Gladiator and Penny Dreadful. It is banned in Brawl. It has been printed in 4 sets, from Ikoria: Lair of Behemoths (2020) to Multiverse Legends (2023). It can be your commander. The latest aggregated market price for this printing is $0.49 (normal finish, as of 2026-11-02).

Card text

Companion - Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

Flash

When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Market price

Latest aggregated market price for the normal finish of this printing: $0.49 (as of 2026-11-02).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Lutri, the Spellchaser by format. Formats in which it is not legal are not listed.

PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
BrawlBanned
HistoricLegal
TimelessLegal
GladiatorLegal
Penny DreadfulLegal

Other printings of Lutri, the Spellchaser

Lutri, the Spellchaser has been printed in 4 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Multiverse Legends (MUL) #117Rare2023
Multiverse Legends (MUL) #182Rare2023
Multiverse Legends (MUL) #182zRare2023
Multiverse Legends (MUL) #52Rare2023
Magic Online Promos (PRM) #80883Rare2020
Ikoria: Lair of Behemoths (IKO) #356Rare2020
Ikoria: Lair of Behemoths Promos (PIKO) #227pRare2020
Ikoria: Lair of Behemoths Promos (PIKO) #227sRare2020

Official rulings

The 8 most recent official rulings for Lutri, the Spellchaser, newest first.

  • Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
  • If the spell that's copied is modal (that is, it says "Choose one -" or the like), the copy will have the same mode. A different mode can't be chosen.
  • Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
  • The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.

Similar cards

Other creature cards with a blue and red colour identity, ranked by how often they appear in Commander decks.

Mentioned in these guides

These guides mention Lutri, the Spellchaser.

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