Mob Rule

Mob Rule card image

Mob Rule: Sorcery, Crimson Vow Commander. Choose one - • Gain control of all creatures with power 4 or greater until end of turn. On Mana Grove.

Mana cost
{4}{R}{R}
Mana value
6
Type
Sorcery
Colour identity
Red (R)
Rarity
Rare
Set
Crimson Vow Commander (VOC)
Released
2021-11-19
Collector number
147
Artist
Jakub Kasper
Commander rank
3,370 (by how often it appears in Commander decks)

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About Mob Rule

Mob Rule is a Magic: The Gathering card, a rare red sorcery from Crimson Vow Commander (VOC), a Commander product released in November 2021. It is collector number 147 in that set, with art by Jakub Kasper. It costs {4}{R}{R} (four generic and two red mana) to cast, for a mana value of 6. Its colour identity is red. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker and Penny Dreadful. It has been printed in 2 sets, from Fate Reforged (2015) to Crimson Vow Commander (2021). The latest aggregated market price for this printing is $1.88 (normal finish, as of 2026-11-12).

Card text

Choose one -

• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.

• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Market price

Latest aggregated market price for the normal finish of this printing: $1.88 (as of 2026-11-12).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Mob Rule by format. Formats in which it is not legal are not listed.

PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
Penny DreadfulLegal

Other printings of Mob Rule

Mob Rule has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Fate Reforged (FRF) #109Rare2015

Official rulings

Four official rulings apply to Mob Rule, newest first.

  • Mob Rule can affect creatures you already control or ones that are already untapped. It will untap them if applicable and give them haste.
  • You choose which mode you're using as you cast Mob Rule. Once it's cast, you can't change its mode, even if creatures' powers change in response.
  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
  • Once you gain control of a creature, it doesn't matter what happens to its power.

Similar cards

Other sorcery cards with a red colour identity, ranked by how often they appear in Commander decks.

In these precons

Mob Rule is in the decklist of these preconstructed Commander decks.

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