Numa, Joraga Chieftain is a Magic: The Gathering card, an uncommon green legendary creature from Kaldheim Commander (KHC), a Commander product released in February 2021. It is collector number 71 in that set, with art by Kieran Yanner. It costs {2}{G} (two generic and one green mana) to cast, for a mana value of 3. It is a 2/2 creature. Its colour identity is green. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 3 sets, from Commander Legends (2020) to Kaldheim Commander (2021). It can be your commander. The latest aggregated market price for this printing is $0.23 (normal finish, as of 2026-11-12).
Card text
At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.
Partner (You can have two commanders if both have partner.)
His blade carves a path for his people. His words guide them along it.
Market price
Latest aggregated market price for the normal finish of this printing: $0.23 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Numa, Joraga Chieftain by format. Formats in which it is not legal are not listed.
Numa, Joraga Chieftain has been printed in 3 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Magic Online Promos (PRM) #86298
Uncommon
2020
Commander Legends (CMR) #246
Uncommon
2020
Commander Legends (CMR) #583
Uncommon
2020
Official rulings
The 8 most recent official rulings for Numa, Joraga Chieftain, newest first.
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
Numa's triggered ability goes on the stack without a target. While that ability is resolving, you may pay {X}{X}. If you do, a second ability triggers. You choose the target Elves and announce how the +1/+1 counters will be distributed as you put that ability on the stack. Each target must receive at least one +1/+1 counter. This is different from abilities that say "If you do . . ." in that players may cast spells and activate abilities after mana is paid but before counters are placed.
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
Similar cards
Other creature cards with a green colour identity, ranked by how often they appear in Commander decks.