Scytheclaw: Artifact - Equipment, Commander Masters. Living weapon. Equipped creature gets +1/+1. Printings, prices, and format legality on Mana Grove.
Mana cost
{5}
Mana value
5
Type
Artifact - Equipment
Colour identity
Colourless
Rarity
Rare
Set
Commander Masters (CMM)
Released
2023-08-04
Collector number
408
Artist
James Paick
Commander rank
7,281 (by how often it appears in Commander decks)
Scytheclaw is a Magic: The Gathering card, a rare colourless artifact from Commander Masters (CMM), a Masters set released in August 2023. It is collector number 408 in that set, with art by James Paick. It costs {5} (five generic mana) to cast, for a mana value of 5. It has no colour identity. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 5 sets, from Commander 2015 (2015) to Commander Masters (2023). The latest aggregated market price for this printing is $0.30 (normal finish, as of 2026-11-11).
Card text
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip {3}
Market price
Latest aggregated market price for the normal finish of this printing: $0.30 (as of 2026-11-11).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Scytheclaw by format. Formats in which it is not legal are not listed.
Scytheclaw has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Commander Masters (CMM) #615
Rare
2023
March of the Machine Commander (MOC) #375
Rare
2023
Zendikar Rising Commander (ZNC) #118
Rare
2020
Legendary Cube Prize Pack (PZ1) #127
Rare
2015
Commander 2015 (C15) #53
Rare
2015
Official rulings
Five official rulings apply to Scytheclaw, newest first.
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
Scytheclaw's triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then Scytheclaw's ability will cause the player to lose 5 life, leaving the player at 4.
Similar cards
Other artifact cards with no colour identity, ranked by how often they appear in Commander decks.