Stone Idol Generator: Artifact, Modern Horizons 3 Commander. Whenever a creature you control attacks, you get Energy . Prices and printings on Mana Grove.
Mana cost
{5}
Mana value
5
Type
Artifact
Colour identity
Colourless
Rarity
Rare
Set
Modern Horizons 3 Commander (M3C)
Released
2024-06-14
Collector number
129
Artist
Julian Kok Joon Wen
Commander rank
7,006 (by how often it appears in Commander decks)
Stone Idol Generator is a Magic: The Gathering card, a rare colourless artifact from Modern Horizons 3 Commander (M3C), a Commander product released in June 2024. It is collector number 129 in that set, with art by Julian Kok Joon Wen. It costs {5} (five generic mana) to cast, for a mana value of 5. It has no colour identity. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Modern Horizons 3 Commander is its only printing so far. The latest aggregated market price for this printing is $0.29 (normal finish, as of 2026-11-12).
Card text
Whenever a creature you control attacks, you get {E} (an energy counter).
{T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
"Like my people's ambitions, it is both awe-inspiring and unfinished." -Nahiri
Market price
Latest aggregated market price for the normal finish of this printing: $0.29 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Stone Idol Generator by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Modern Horizons 3 Commander (M3C) #77
Rare
2024
Official rulings
The 8 most recent official rulings for Stone Idol Generator, newest first.
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
{E} is the energy symbol. It represents one energy counter.
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
Similar cards
Other artifact cards with no colour identity, ranked by how often they appear in Commander decks.