Stromkirk Occultist is a Magic: The Gathering card, an uncommon red creature from Innistrad Remastered (INR), a Masters set released in January 2025. It is collector number 173 in that set, with art by Magali Villeneuve. It costs {2}{R} (two generic and one red mana) to cast, for a mana value of 3. It is a 3/2 creature. Its colour identity is red. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 6 sets, from Eldritch Moon (2016) to Innistrad Remastered (2025). The latest aggregated market price for this printing is $0.23 (normal finish, as of 2026-11-12).
Card text
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Market price
Latest aggregated market price for the normal finish of this printing: $0.23 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Stromkirk Occultist by format. Formats in which it is not legal are not listed.
Stromkirk Occultist has been printed in 6 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Innistrad Remastered (INR) #402
Uncommon
2025
Shadows over Innistrad Remastered (SIR) #179
Uncommon
2023
Crimson Vow Commander (VOC) #151
Rare
2021
Commander 2019 (C19) #153
Rare
2019
Eldritch Moon (EMN) #146
Rare
2016
Eldritch Moon Promos (PEMN) #146s
Rare
2016
Official rulings
The 8 most recent official rulings for Stromkirk Occultist, newest first.
Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
Similar cards
Other creature cards with a red colour identity, ranked by how often they appear in Commander decks.